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DarkGryphon |
Location: Auburn, Alabama |
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Post subject: Dark Gryphon plays Dwarf Fortress. A day by day log.
Posted: Aug 24, 2011 - 06:04 PM
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Member
Joined: Sep 02, 2010
Posts: 20
Location: Auburn, Alabama
Status: Offline
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Day One:
Fetal Position.
Day Two:
Ended up placing the Dwarves in the middle of a mountain. They were all quickly killed by wolves.
Still haven't figured out the controls.
Day Three: Found out about designations. Wolves ate them again. |
Last edited by DarkGryphon on Aug 26, 2011 - 06:09 PM; edited 2 times in total
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Scorpion |
Location: |
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Post subject: Re: Dark Gryphon plays Dwarf Fortress. A day by day log.
Posted: Aug 25, 2011 - 04:45 PM
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Moderator
Joined: Sep 13, 2004
Posts: 199
Status: Offline
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DarkGryphon wrote:
Day One:
Fetal Position.
= Every DF player ever.
Since you've said that you'll be refusing to look at the wiki I'll offer one tidbit of info per log.
Dwarves require booze or they work slower.
That is all. |
_________________ If everyone is thinking alike, then somebody isn't thinking.
-George S. Patton
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DarkGryphon |
Location: Auburn, Alabama |
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Post subject: Re: Dark Gryphon plays Dwarf Fortress. A day by day log.
Posted: Aug 26, 2011 - 02:36 PM
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Member
Joined: Sep 02, 2010
Posts: 20
Location: Auburn, Alabama
Status: Offline
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Scorpion wrote:
DarkGryphon wrote:
Day One:
Fetal Position.
Dwarves require booze or they work slower.
That is all.
I will keep that in mind one I figure out how to make said booze. |
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Scorpion |
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Post subject: Re: Dark Gryphon plays Dwarf Fortress. A day by day log.
Posted: Aug 26, 2011 - 04:42 PM
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Moderator
Joined: Sep 13, 2004
Posts: 199
Status: Offline
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DarkGryphon wrote:
Day One:
Day Two:
Ended up placing the Dwarves in the middle of a mountain. They were all quickly killed by wolves.
Still haven't figured out the controls.
Keep going, they'll begin to make sense.
Pumps that are not made of materials with a high enough melting point cannot pump magma without bursting into flame...usually after flooding your fortress with burning death. |
_________________ If everyone is thinking alike, then somebody isn't thinking.
-George S. Patton
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Scorpion |
Location: |
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Post subject: Re: Dark Gryphon plays Dwarf Fortress. A day by day log.
Posted: Sep 02, 2011 - 03:12 PM
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Moderator
Joined: Sep 13, 2004
Posts: 199
Status: Offline
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DarkGryphon wrote:
Day Three: Found out about designations. Wolves ate them again.
d -> h = Channelling. This digs a hole into the z plane below the designated area and creates a ramp on the lower z plane as long as there is a solid wall on one side of the square. |
_________________ If everyone is thinking alike, then somebody isn't thinking.
-George S. Patton
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