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Constitution and Bylaws of the Computer Gaming Club
Last Update: March 1997



ARTICLE I-- NAME OF ORGANIZATION
 Section 1: The name of the organization shall be the Computer Gaming Club.

ARTICLE II--CLUB PURPOSE
 Section 1: To unite people interested in computer gaming.
 Section 2: To provide a place for members to play games together.
 Section 3: To foster an appreciation of computer applications based around a common interest in computer games.
 Section 4: To alleviate tensions between game players and other students and lab monitors.

ARTICLE III--MEMBERSHIP
 Section 1: No university student may be denied membership on the basis of race, creed, sex, age, national origin, or disability.
 Section 2: Membership is participation, although members may choose to participate solely through e-mail. Members are expected to share their knowledge of games and the gaming community, not simply sit and play games, although that is okay sometimes..
 Section 3: Members that participate solely though e-mail are encouraged to keep the postings relevant to the club scope and purpose.
 Section 4: Members are encouraged to maintain proper behavior outside of club functions. This includes not abusing the university`s resources, abiding by basic lab rules, and respecting software copyrights. Members under academic probation are subject to expulsion from the club.
 Section 5: Members who are not officers are given the option to pay dues. This leads to two classes of members.
  A. Full members-- Officers and members that have paid dues. They are allowed to vote on how the treasury spends the money. They have priority over list members when space and software is limited.
  B. List members-- Members that choose to participate through e-mail can attend meetings, vote, and in general have all the rights full members do, although they cannot borrow software from the library and they cannot win honorary titles.

ARTICLE IV--GENERAL ORGANIZATION
 Section 1: The officers of the gaming club will be the president, the secretary, the technical consultant, the public relations liaison, and the sergeant at arms.
  A. The President-- The president shall maintain relations with administration. The president shall also be a contact person for complaints and queries concerning the club. He/she shall oversee the meetings and assign tasks to the other officers.
  B. Secretary-- The secretary shall be responsible of all club documentation. This includes meetings, members` profiles and the club profile. The secretary shall fill in for the president whenever necessary. The secretary shall also oversee the treasury.
  C. Technological coorespondent-- The technological correspondent shall oversee the hardware and software issues as they arise, including discovering problems and preventing or solving them. He shall also organize separate meetings for those members interested in the the technical aspects of computer gaming.
  D. Public Relations Liaison-- The public relations liaison shall promote the club through various propaganda. He/she shall be the contact person for companies and club promotions.
  E. Sergeant at Arms--The sergeant at arms is an honorary title awarded to an outstanding member chosen by the officers' discretion. A single member may carry this title at any time for any amount of time. Qualities officers look for in giving this award are outstanding participation and attendance at all meetings, assisting the officers and successfully solving their troubles, maintaining order, and being a proactive member.

ARTICLE V--CLUB ACTIONS
 Section 1: Gaming club will hold meetings for both club agenda and game playing at least weekly, with the intention of playing bi-weekly as resources and time are available.
 Section 2: Create and maintain a gaming database where members can access not only games but information about those games, including extensions, add-ons, bugs, and cheats.
 Section 3: The club shall create and maintain a mailing list for the discussion of games and club related activities. The list shall be the general means of communication between all members.
 Section 4: Members shall have the right to choose what games they will play at meetings. It is not necessary that all members play the same games.
 Section 5: Gaming club seeks to be a proactive element in the gaming community. We are constantly working against isolation, whether it be individuals or other clubs. Gaming club will pursue avenues of advancement toward this goal, which may mean hosting tournaments, forming a clan, maintaining an outstanding web page, and beta-testing /designing/improving software.

ARTICLE VI--ELECTION PROTOCOLS
 Section 1: Elections will take place bi-yearly or at any time an officer retires. Officers are encouraged to retire formally at a meeting, to better the election process and to receive their reward for service.
 Section 2: Members may nominate themselves or another member for a position. Nominated members are expected to be outstanding members. Members shall be approved for the position beginning with a formal announcement over e-mail to all members. A tally of e-mail votes will be kept by the secretary and presented at the next meeting. A position will be designated if the candidate has a majority of the votes collected and is not opposed by half of the attending members at the meeting.
 Section 3: The club advisor serves until he or she chooses to retire. The advisor's performance will be reviewed by the members at the same time as the elections. If a majority of the members feel that actions should be taken to improve the advisor's performance, it is up to the president to determine the next course of action.

ARTICLE VII--AMENDMENT PROTOCOLS
 Section 1: Amendments, whether proposed by the university, an officer, or the members, are subject to approval by the officers. If the officers approve by a majority vote, then the amendment will be adopted unless there is opposition from the members, the university, or the faculty advisor. If there is opposition, then a formal majority rules secret ballot vote will take place where the officers can vote twice.
 Section 2: The bylaws of the computer gaming club may be amendmended in the same fashion as the constitution.

ARTICLE VIII--DUES
 Section 1: Officers do not pay dues. Members, even ones with honorary positions, have the choice to pay dues. Dues create classes of members as described under Article III.
 Section 2: Dues are $10 per quarter. They will be collected by the Secretary.


AMENDMENTS
 I. Officers will pay $5 per quarter. The reason for lower dues is because officers normally spend more than $5 per quarter for the organization.

BYLAWS
 I. Members are expected to attend 1 organizational meeting per quarter if they are to vote in elections and participate in the King of the Net competition.
 II. Members are responsible for club materials, including games, manuals,headphones, joysticks, magazines, etc. Members that lose or damage materials in their possession are expected to replace them. Games and materials checked out from the Library of Gamers are assumed to be in the possession of the club member checking them out until the time they are returned to the Library.


Club Meetings

Auburn University
Computer Gaming Club

Meets Every Friday
7:00 PM - 2:00 AM [Central]
Haley Center, Room 3233/3223
Auburn University, Auburn, AL
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