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PhukFace |
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Post subject: TigerLAN XI Team games
Posted: Jul 22, 2006 - 08:13 PM
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Color-Swapped Ninja


Joined: Jul 06, 2005
Posts: 1103
Status: Offline
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Vote here for the team game competition for TigerLAN XI. |
_________________ She's Einstein, Her head is the greatest...
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lordbyronIII |
Location: The Third-Floor Sanctuarium |
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Post subject: RE: TigerLAN XI Team games
Posted: Jul 25, 2006 - 03:58 PM
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Moderator


Joined: Sep 07, 2005
Posts: 381
Location: The Third-Floor Sanctuarium
Status: Offline
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2fort 2fort go! |
_________________ Corn unpop is sad occurrence.
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CDplaya |
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Post subject: RE: TigerLAN XI Team games
Posted: Jul 30, 2006 - 07:20 PM
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Moderator


Joined: Feb 28, 2006
Posts: 387
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Dark_Chick |
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Post subject: RE: TigerLAN XI Team games
Posted: Jul 31, 2006 - 10:25 PM
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teh gam0r!!1~

Joined: Mar 08, 2006
Posts: 135
Status: Offline
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GOOOOOOOOOOOOOOOOOOOOOOO UT2004!! Go GO GO........WHOOOO! |
_________________ "Bow Chicka Bow Wow!"
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lordbyronIII |
Location: The Third-Floor Sanctuarium |
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Post subject: RE: TigerLAN XI Team games
Posted: Aug 10, 2006 - 02:52 PM
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Moderator


Joined: Sep 07, 2005
Posts: 381
Location: The Third-Floor Sanctuarium
Status: Offline
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hmmm... guess I better start getting a team together then... yay TFC  |
_________________ Corn unpop is sad occurrence.
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fastbilly1 |
Location: I get around |
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Post subject: RE: TigerLAN XI Team games
Posted: Aug 28, 2006 - 03:04 PM
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Moderator


Joined: Feb 02, 2004
Posts: 1359
Location: I get around
Status: Offline
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So for the this tourney, is it anything goes 5 on 5, or are you banning the usual? I mean I can understand banning the double sentry or floating sentry, but what about caltrop jumping and triple conc grenade jumps? |
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jokeyxero |
Location: Woodstock, GA |
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Post subject: RE: TigerLAN XI Team games
Posted: Aug 29, 2006 - 11:47 AM
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Site Admin


Joined: Feb 04, 2004
Posts: 1346
Location: Woodstock, GA
Status: Offline
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I say anything goes, but that's just me. ;oP |
_________________ · xero
Webmaster - AU Computer Gaming Club
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fastbilly1 |
Location: I get around |
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Post subject: RE: TigerLAN XI Team games
Posted: Aug 29, 2006 - 01:38 PM
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Moderator


Joined: Feb 02, 2004
Posts: 1359
Location: I get around
Status: Offline
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Well double sentrys are broken, I mean its one Engy who has two turrents on top of each other. So one engy drops two turrets. Its just not cool. |
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Goji_of_the_Squirrel |
Location: Auburn |
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Post subject:
Posted: Aug 29, 2006 - 05:55 PM
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Moderator


Joined: Sep 10, 2005
Posts: 777
Location: Auburn
Status: Offline
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Rules of Competition
1 Map Chosen by Concensus (2fort default)
2 Rounds per Map
15 Minute Rounds
Total points after 2 rounds are added and that is deciding score
5 Man Team Max
Steam "mounted" TFC
I imagine any discussion of these rules should now follow. |
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God of Englishery
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fastbilly1 |
Location: I get around |
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Post subject:
Posted: Aug 29, 2006 - 07:29 PM
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Moderator


Joined: Feb 02, 2004
Posts: 1359
Location: I get around
Status: Offline
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Steam mounted TFC = 1.6. NOT 1.5. The changes are miniscule, but the networking requires steam to work, which is never a fun thing.
Also no mention of banned tactics, thats a deadly thing... |
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Goji_of_the_Squirrel |
Location: Auburn |
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Post subject:
Posted: Aug 30, 2006 - 09:00 PM
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Moderator


Joined: Sep 10, 2005
Posts: 777
Location: Auburn
Status: Offline
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Hey, I just copied what UG sent me ('Cept I changed 6-man to 5-man). You TigerLAN kids change it up. |
_________________
God of Englishery
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fastbilly1 |
Location: I get around |
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Post subject:
Posted: Aug 30, 2006 - 11:22 PM
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Moderator


Joined: Feb 02, 2004
Posts: 1359
Location: I get around
Status: Offline
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Its kinda important to know these things. 1.6 did do some changes that severly affect my gameplay styles. Off hand I thought they were miniscule, but looking back, they can be devestating in certain contexts. And with single map gameplay, this is going to be fun. Where are my fellow Avanti fans? |
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lordbyronIII |
Location: The Third-Floor Sanctuarium |
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Post subject:
Posted: Aug 31, 2006 - 02:51 AM
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Moderator


Joined: Sep 07, 2005
Posts: 381
Location: The Third-Floor Sanctuarium
Status: Offline
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Ay yay yay, nfk fast.
I likes 2fort and Avanti. |
_________________ Corn unpop is sad occurrence.
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fastbilly1 |
Location: I get around |
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Post subject:
Posted: Aug 31, 2006 - 03:04 AM
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Moderator


Joined: Feb 02, 2004
Posts: 1359
Location: I get around
Status: Offline
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Psst, 2fort...Though Im a huge fan of the traditional CTF maps, but push maps are coming up more and more on the play list. Cornfield and Avanti are the highlights, screw Dustbowl (unless its 32 player). Though I have about a gig of maps rared right now, Im hoping to get them organized by lan time, but several other things are taking me away, ie WW2mod for 40k, CarWars, and ofcourse the ever present modeling addictions...damn crack.
And you still need to email me your beta card game. Ive got some time to give it a once/twice over. |
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lordbyronIII |
Location: The Third-Floor Sanctuarium |
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Post subject:
Posted: Aug 31, 2006 - 08:39 PM
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Moderator


Joined: Sep 07, 2005
Posts: 381
Location: The Third-Floor Sanctuarium
Status: Offline
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heh, I've still got to finalize a full cardlist for it. I'll ping you what I have Saturday, eh? |
_________________ Corn unpop is sad occurrence.
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Ack |
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Post subject:
Posted: Sep 22, 2006 - 10:25 PM
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Moderator


Joined: Feb 08, 2005
Posts: 682
Status: Offline
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1 Map Chosen by Concensus (2fort default)
2 Rounds per Map
15 Minute Rounds
Total points after 2 rounds are added and that is deciding score
5 Man Team Max
We will be using TFC 1.6 (Steam Version) because it has been posted on the fliers and on the forums. |
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